Alpha 1.0.2 Patch Notes
- Added Second Weapon Loadout.
- Added Full Screen minimap.
- Large scaling rework to Melee Combat, Hit Rating, and Enemy Health & Damage.
- Added a second weapon loadout (Default Key Q).
- Slightly reworked movement controls to reduce the chance of accidentally moving more cells than intended at a time.
- Added a Fullscreen Map, complete with tooltips and movement (Default Key M).
- Comparison Tooltips will now display all equipped alternatives when the item in question can be equipped to multiple slots.
- Doors are now shown on the minimap.
- Enemy Health Scaling reworked.
- Enemy Defence Rating reworked.
- Enemy Damage Scaling reworked.
- Shield Bash’s Stun Duration reduced to 2 turns, down from 5.
- Two Handed Swords now scale correctly.
- You now gain 1 Armour for every 2 points of Strength.
- Armour Efficiency gain from Constitution increased to 20%, from 10%.
- Resist Efficiency gain from Wisdom increased to 20%, from 10%.
- Fixed a bug causing Keyboard Movement controls to rebind incorrectly.
- Keyboard movement no longer occurs while rebinding keys.
- Traps placed in doorways can now be removed.